After finishing some critical main job work, I'll have the time to continue this update. I'm already done with about 40% of everything. This version definitely will take longer than the last two, but you can see forward to 9 new animations! (beneath bugfixes and other stuff of course). I don't want to spoil the surprise but I can say that these new animations will have something to do with the private show room.
So, stay tuned!
random Crow
Tuesday, 25 October 2016
Thursday, 13 October 2016
Another polls (Animations vs CG's) results and slave's poll
The question was: What do you like more in an arousing video game?
284 people voted for:
- Animations: 184 (64%)
- CG's (Images): 11 (3%)
- Both of them: 89 (31%)
The numbers speak for themself. In all fairness, people came to this blog, because they somewhat like the game 'zum Damenhaus'. So it has to be expected that most of them would rather see animations in a sexy videogame, while 1/3 says, that they don't have any problem with CG's, too, in general.
Only 3% would prefer CG's over animations.
My vote would go to the majority: I like animations.
Time to set up the new poll: It's about the common human slave, like I announced a while ago.
If you find her in a room together with a client, which animation(s) you think is / are the hottest?
You get a multiple choice option yet again.
After the poll is done I will tell you something more about the slave.
Have fun voting and I hope you find the results as interesting as I do.
random Crow
Sunday, 9 October 2016
Patron version 1.8 released!
"The first thing you learn in a brothel is to have sex. After that it's how to walk." - random Crow
Good morning everyone,
such a nice sunday. I heard someone is in need to get his early fap material? Well, here you go!
Updates:
(*1) the assigning fuction got an overhaul:
Nothing more to say then that it's better now. 50% of the new assign works of stage; in the code:
In the past it worked like that: You clicked "assign" and every unused room responded, told you that you can place the girl in it. Now you click "assign", then a chosen room and after that it checks if the room is acceptable to place the girl in.
(*2) girls are able to walk between rooms during the day:
This was requested a lot. Now you have it! During the day, click a girl and let her move to a different room. It's not possible to move girls, who are on the surface.
Furthermore, you can't expect your girls walking through the halls fully naked. Unless... with enough reputation...
I should apologize for giving no release date. Every time when I have the feeling that a version will be relativly quickly finished, I get a little silent.
Each new patreon release means a new update for the public version (which would be 1.7 now). So be sure to check it out!
The password for the download is: randomcrow
The next version will include new hot animations, I promise! Stay tuned!
Yours truly
random Crow
(blog tutorial has been updated)
Good morning everyone,
such a nice sunday. I heard someone is in need to get his early fap material? Well, here you go!
Updates:
- the assigning function got an overhaul (*1)
- girls are able to walk between rooms during the day (*2)
- you can assign slaves / plantgirls to Cassandras room to help her researching
- two new upgrades are available at Cassandras pin board
- a more or less detailed profile for every character is available at your HUD
- quite a lot of small stuff
- Edit: Ending the day won't take your girls from their room back to the mansion. They now stay were you placed them before!
- clients walk cycle changed (don't know if I like it though...)
- slaves lying resting pose in her chamber was removed
- one of the dialogs was buggy. I fixed this one also for the public 1.7 version ( I do this to every version, when the bug might be game breaking)
- fixed bug, on which your flasks sometimes won't be depicted after a dialog
- fixed bug, in which clients spawned after the day ended. This happend with your
"recommendation" upgrade
- seldom only a few clients spawn and then none the whole day long
- make sure you start with Amanda and with Madeline at the very beginning, otherwise it will certainly be buggy after the first day
- you can only add girls to a private show room, if you have at least one wolf left in the kennel. (will be changed as soon as there are other animations for the pvt. room)
- I want you to notice the option to buy an animalshow, since it's a bit hidden: If the day hasn't started yet, go to your brothel. Next to the elevators is a grey shade. Click it to buy the animal show
- EDIT: to erase your current savegame click on the trash cans cap at the beginning screen
(*1) the assigning fuction got an overhaul:
Nothing more to say then that it's better now. 50% of the new assign works of stage; in the code:
In the past it worked like that: You clicked "assign" and every unused room responded, told you that you can place the girl in it. Now you click "assign", then a chosen room and after that it checks if the room is acceptable to place the girl in.
(*2) girls are able to walk between rooms during the day:
This was requested a lot. Now you have it! During the day, click a girl and let her move to a different room. It's not possible to move girls, who are on the surface.
Furthermore, you can't expect your girls walking through the halls fully naked. Unless... with enough reputation...
I should apologize for giving no release date. Every time when I have the feeling that a version will be relativly quickly finished, I get a little silent.
Each new patreon release means a new update for the public version (which would be 1.7 now). So be sure to check it out!
The password for the download is: randomcrow
The next version will include new hot animations, I promise! Stay tuned!
Yours truly
random Crow
(blog tutorial has been updated)
Friday, 23 September 2016
Patron version 1. 7 / Public version 1. 6 released!
Hello folks,
password for the download is 'randomcrow' like always.
And now let's get straight to the newest update for patrons:
Updates:
To get to the public version notes, scroll down a bit until you reach the post with the 1.6 version.
(The blogs tutorial has been updated)
password for the download is 'randomcrow' like always.
And now let's get straight to the newest update for patrons:
Updates:
- 5 new dialogs added, involving Cassandra
- added a techtree for you to improve different things in your brothel, like cheaper slaves on the slavemarket, faster elevators and even a bar which runs without Madeline!
- you can switch now from mansion to brothel by pressing 'spacebar' and vice versa
- scrolling improved: the program now tracks if your mouse is outside of the application; no more fixed deadzones on the very edges of the application
- reduced elevator and clientspeed again because of the possible upgrades in the techtree
- reduced coins a client gives you for watching the animal show by 33% (it's now the
same like the normal bar) - if you don't have plantgirls, clients won't ask for plantgirls anymore
- while paused, the elevator to the right didn't stop
- selling slaves MAY have caused some issues. I fixed a bug, but I don't know it's exact impact
- if some conditions for a certain dialog wasn't met, the game didn't offer an
alternative for said certain dialog; left you behind with no dialog at all - additionally if you only had amanda (without Madeline) and go through a whole day, she won't appear in her room after clicking 'end day'
- there was a double assignment bug a while ago. Last version I forgot to declare it as dead. Now I have.
- sometimes a slave / plantgirl who comes right from the bar and went to the balcony stands there the other way around (same with her bed in a chamber)
- it may occur, that the program tells that you have to assign a girl to a brothel room, since no other girl would be left, but actually you do have Cassandra. Since I will give the assignment part of the game a small overhaul soon, I'll let this flaw be for the moment
- seldom only a few clients spawn and then none the whole day long
- Edit: the new scrolling improvment shows some minor issues. Also it doesn't work while at the mansion (but scrolling per se works, of course)
- Edit: if you use your flasks to buy upgrades, it won't save your new, lower flask amount. Which is basically an exploit to get all of the upgrades after reloading your game again and again
To get to the public version notes, scroll down a bit until you reach the post with the 1.6 version.
(The blogs tutorial has been updated)
Sunday, 11 September 2016
Another poll
This time it is something completely different. I want to know what you like more in a naughty video game:
I don't intend to do CG's, I am just very, very curious.
Don't have much else to say.
I am intrigued how this one results.
See ya
random Crow
- animations
- CG (computer graphics; still images)
- or both
I don't intend to do CG's, I am just very, very curious.
Don't have much else to say.
I am intrigued how this one results.
See ya
random Crow
Monday, 5 September 2016
Patron version 1.6 released!
Updates:
Bug fixes:
(1*) new side character available: Cassandra:
Cassandra includes all current needed drawings and animations. Unfortunately she is in terms of story and deep game play rather useless at the time being. You can only watch her getting loved very hard. Such a bummer!
With the next update she will be the one who is responsible for upgrades, extensions, improvements and inventions.
(2*) fast forward button implemented:
The fast forward button actually has some history. It was the very first thing which was ever recommended to be a feature in the game. Back then I thought it would be impossible to have one. But as soon as I started to work on a pause feature, I did some great work for a fast forward function, without my knowing; preparing it alongside.
Well, I'm glad I could pull this through and I am sure you are also very happy about it :)
The next update won't take as long as this one.
Since I haven't got any new version for the public I can at least give you a
TEASE(R)
At last I've got some enhanced information about Cassandra for you:
Cassandra
Her father once told her that she can become anything she likes.
So she became a whore.
But soon Cassandra shows interest in something different, called science. Even though she has little experience in it, she is already deep into character and keeps on creating and inventing stuff that seemed useless at first. But destiny smiles upon her; gifted her with luck, which made the most ridiculous ideas, become essential.
As soon as Cassandra heard of the opening of the Inn ‘zum Damenhaus’, and the need for a clever individual there, she knew she could do the two things she likes the most at one place: devote herself to science and getting laid. If it were up to her, both would happen simultaneously.
Cassandra promised Amanda to always try her best and keep on gathering knowledge, whenever she has time for it. But deep inside, she will stay a whore. And that’s not a problem at all for her.
Until we meet again
random Crow
- new side character available: Cassandra (1*)
- fast forward button implemented (2*)
- next to your reputation status is a number now, to make your current progress clearer
- next to the price of certain rooms are indicators if said places are meant to be used for bestial "stuff"
- sending a client to a wrong room doesn't result in the lowest amount of coins anymore. Instead it works like a multiplier bonus. Here are a few examples:
- you will get 80 coins if you have all 3 likes but a wrong room
- you will get 80 coins if you have 2 likes and a stately room
- you will get 60 coins if you have 2 likes and an average room.
- you will get 200 coins if you have 3 likes and a luxurious room
Bug fixes:
- whenever a slave laid hands on a client at the bar, she sometimes moved
further down the stage - if the game was paused, slaves / plant girls who worked on the bar gave
their special service to the clients nevertheless - if there were no standing spots left for the clients at the animal show, the fifth
client who wanted to see it kept walking to the right - fixed bug, on which a client could loose patience while the game was paused
- sometimes a slave/plant girl who comes right from the bar and went to the balcony stands there the other way around
- it may occur, that the program tells that you have to assign a girl to a brothel room, since no other girl would be left, but actually you do have Cassandra. Since I will give the assignment part of the game a small overhaul soon, I'll let this flaw be for the moment
- you can only add girls to a private show room, if you have at least one wolf left in the kennel. (will be changed as soon as there are other animations for the pvt. room)
(1*) new side character available: Cassandra:
Cassandra includes all current needed drawings and animations. Unfortunately she is in terms of story and deep game play rather useless at the time being. You can only watch her getting loved very hard. Such a bummer!
With the next update she will be the one who is responsible for upgrades, extensions, improvements and inventions.
(2*) fast forward button implemented:
The fast forward button actually has some history. It was the very first thing which was ever recommended to be a feature in the game. Back then I thought it would be impossible to have one. But as soon as I started to work on a pause feature, I did some great work for a fast forward function, without my knowing; preparing it alongside.
Well, I'm glad I could pull this through and I am sure you are also very happy about it :)
The next update won't take as long as this one.
Since I haven't got any new version for the public I can at least give you a
TEASE(R)
At last I've got some enhanced information about Cassandra for you:
Cassandra
Her father once told her that she can become anything she likes.
So she became a whore.
But soon Cassandra shows interest in something different, called science. Even though she has little experience in it, she is already deep into character and keeps on creating and inventing stuff that seemed useless at first. But destiny smiles upon her; gifted her with luck, which made the most ridiculous ideas, become essential.
As soon as Cassandra heard of the opening of the Inn ‘zum Damenhaus’, and the need for a clever individual there, she knew she could do the two things she likes the most at one place: devote herself to science and getting laid. If it were up to her, both would happen simultaneously.
Cassandra promised Amanda to always try her best and keep on gathering knowledge, whenever she has time for it. But deep inside, she will stay a whore. And that’s not a problem at all for her.
Until we meet again
random Crow
Sunday, 4 September 2016
zum Damenhaus: title explained
Greetings people,
I thought it would be appropriate to post a translation for all non german speaking persons out there. Along the way I clarify why I chose this title.
The english equivalent for the word "dame" would be "lady". Add the "n" and you have the plural of it: "damen".
If I today think of a "Dame" it would look something like this (picture to the left).
Quite old fashioned, right? However, the word is still in german use.
The last part "haus" simply translates to "house".
So you could say it's a house full of ladys.
If you run "zum" through a dictonary you usually get three results:
The reason it has the meaning of two words is because "zum" is a short way to say "zu dem", which is a combination of a preposition and an article.
So what exactly is the meaning behind this word and "Damenhaus" in combination?
In this context it refers to an inn!
It's actually somekind of wordplay where a certain location plays a role.
If someone asks you where do you go and you say:
"I go to the train station."
In german:
"Ich gehe zum Bahnhof."
But the train station isn't actually a train station, but more of a bar with that name for example!
I hope that explained the nature of the title a bit.
I didn't want the game to have "brothel" in it's name. Even if it is a brothel simulator, this word is just to common for these types of game. So I sticked with a german title.
I checked "zum Damenhaus" around the internet and this combination of words isn't in use for anything special. That means the game can be found quick in the internet.
All right, that's it. I hope you'll find this post rather interesting.
I shall return soon, my friends!
random Crow
I thought it would be appropriate to post a translation for all non german speaking persons out there. Along the way I clarify why I chose this title.
"zum Damenhaus"
The english equivalent for the word "dame" would be "lady". Add the "n" and you have the plural of it: "damen".
If I today think of a "Dame" it would look something like this (picture to the left).
Quite old fashioned, right? However, the word is still in german use.
The last part "haus" simply translates to "house".
So you could say it's a house full of ladys.
If you run "zum" through a dictonary you usually get three results:
- "for"
- "for the"
- "to the"
The reason it has the meaning of two words is because "zum" is a short way to say "zu dem", which is a combination of a preposition and an article.
So what exactly is the meaning behind this word and "Damenhaus" in combination?
In this context it refers to an inn!
It's actually somekind of wordplay where a certain location plays a role.
If someone asks you where do you go and you say:
"I go to the train station."
In german:
"Ich gehe zum Bahnhof."
But the train station isn't actually a train station, but more of a bar with that name for example!
I hope that explained the nature of the title a bit.
I didn't want the game to have "brothel" in it's name. Even if it is a brothel simulator, this word is just to common for these types of game. So I sticked with a german title.
I checked "zum Damenhaus" around the internet and this combination of words isn't in use for anything special. That means the game can be found quick in the internet.
All right, that's it. I hope you'll find this post rather interesting.
I shall return soon, my friends!
random Crow
Wednesday, 31 August 2016
Poll result (What is your favourite position of Madeline?)
After 30 days of voting the poll is done and we now take a closer look at the results:
623 people with a multiple choice option voted for:
- Tease: 32 (5%)
- Handjob: 53 (8%)
- Footjob: 70 (11%)
- Paizuri: 37 (5%)
- Fellatio: 138 (22%)
- Vaginal: 231 (37%)
- Anal: 268 (43%)
Anal > Vaginal > Fellatio > Footjob > Handjob > Paizuri > Tease
My personal favourites are vaginal, fellatio and footjob. Besides, I never vote on my own polls, thats your privilege.
Fun fact: Madelines vaginal position took me the longest time ever to animate! There is a lot of variation in it. And with every movement of either the client or her, the other one needed to keep the movement, too.
I expected fellatio, the 69 position, to be on top. It's a so beloved position in real live I thought no matter the quality of it, it will be the favourite. But this poll showed me again that penetration itself is still the best for you. I will remember that for another project for another time.
Madelines dialog appearance nearly changed. Actually the one you know was the first one I draw. After that I did the animations. I realized that her hair is longer and the chin quite sharp in the animations (most likley because I do the animations quite pixelated (That I started to change since 1.4).
I fixed her idle dialog drawings a bit, so it fits the animations. But I loved the original drawing so much that I decided to keep her the way she looks. And I don't regret it.
Normally I would follow with a poll for choosing your favourite position of the common slave.
But I have a different one for you. A question that burns in my soul since I released the very first version of this game. I will set it up after I upload version 1.6, the first one Patrons can try out before puplic can. That will be in 1 - 2 weeks.
I thank you for the interest in the game and the minutes, or even hours you may already have spend on it despite it's early alpha state.
It is never to late to suggest something if you got an idea.
Stay tuned. The best things are not even implemented yet.
random Crow
Thursday, 11 August 2016
Usual living
Hey folks,
don't have much information for you. Just want to say, that I'll keep on working. The next version will take some time though.
I roam around, answering question, take notes of suggestions...
Live, you know...
But I'm not idling.
I'll talk to you again, when the Madeline poll is done. Short after the new version should be relased.
Enjoy your doing in the meantime.
random Crow
don't have much information for you. Just want to say, that I'll keep on working. The next version will take some time though.
I roam around, answering question, take notes of suggestions...
Live, you know...
But I'm not idling.
I'll talk to you again, when the Madeline poll is done. Short after the new version should be relased.
Enjoy your doing in the meantime.
random Crow
Monday, 1 August 2016
Version 1.5 released!
Let's start the new month/week with an update, shall we?
Updates:
(1*) changed the way dialogs appear:
If after the day none shows up, that means either you have seen them all or there are conditions left that you must fulfill beforehand.
This version should be the most playable version ever!
Important:
Version 1.5 is the last one, which is simultaneously available for Patrons and the public!
Which means version 1.6 will be the first one Patrons can try out before everyone else!
With every new version released, the last older one becomes public!
My thanks goes to my Patrons for their patience!
Enjoy the game
random Crow
Updates:
- slaves and plantgirls who are working on the bar have a chance (depending on their service level) to give a client a little extra while enjoing his beer (reputation increases a little after)
- added two more dialogs
- increased slave saveslots from 10 up to 20
- the closer you are to the next reputation level, the more the green star (which stands for it) fills up
- made a NSFW warning when launching the game
- 'crowfield' added at the startscreen which shows some special crows
- reduced gained experience for all girls in a private show room by 50%
- changed the way dialogs appear (1*)
- needed points to get a higher reputation for every phase have been balanced
- adjusted some of the tutorial and dialog texts yet again
- often a client walked beneath another client, who is actually in front of him (layer issue) is now fixed
- fixed bug when hitting the pause button while the day is actually over and then continuing the game again, clients keep coming nevertheless
- plantgirls with long purple hair do appear in brothel rooms waiting/sitting again when placing them there
- if you got no private show room, but you do have a kennel, the client showed you an empty room text instead of 'pvt. show'
- clients don't want ponytails and short hair at the same time anymore, as well as with maledom and plantgirls
- you should always be able to start the day. If you can't choose the bar/animal show since no other girl would be left, the programm now tells you more clearly than before (no fancy function though :/ )
- fixed inconsistenty in the mid game reputation. It showed the wrong reputation name, while the calculation in the background was actually correct
- fixed bug, when you place a room in your mansion in the bottom right corner, it appears on the bottom left corner after reloading
- it is easier to assign a girl to the bar with just one click
- I haven't recived any bug reports about the double assignment bug lately. But I still wait to tell that it is done. For everyone who's interested: Source was Amanda, like I guessed the very first time
- sometimes a slave/plantgirl who comes right from the bar and went to the balcony
stands there the other way around - EDIT: whenever a slave lays hands on a client at the bar, she sometimes moves
further down the stage - EDIT: a fast forward button will be developed soon
- EDIT: the 'wrong room will get you only ~10 coins" issue will be balanced soon
- EDIT: not a flaw, but an hint: you can only add girls to a private show room, if you have at least one wolf left in the kennel. (will be changed as soon as there are other animations for the pvt. room
- EDIT: if there are no standing spots left for the clients at the animal show, the fifth client who wants to see it keeps on walking to the right
(1*) changed the way dialogs appear:
If after the day none shows up, that means either you have seen them all or there are conditions left that you must fulfill beforehand.
This version should be the most playable version ever!
Important:
Version 1.5 is the last one, which is simultaneously available for Patrons and the public!
Which means version 1.6 will be the first one Patrons can try out before everyone else!
With every new version released, the last older one becomes public!
My thanks goes to my Patrons for their patience!
Enjoy the game
random Crow
Saturday, 30 July 2016
Madeline's poll
Greetings friends,
the second poll is ready for your votes! As announced it's all about Madeline.
You get a multiple choice option yet again and like last time I recommend choosing your favorite by your guts. This worked pretty well back then.
After the poll has finished I give you some of my thoughts about the character, the drawing / animation process, etc.
But I will keep my part shorter than last time, since I felt I gave you way to much details and the last thing I want is to bore you.
Have fun doing your votes and be vigilant: The next update is closer than you think!
I wish you a peaceful night.
random Crow
the second poll is ready for your votes! As announced it's all about Madeline.
You get a multiple choice option yet again and like last time I recommend choosing your favorite by your guts. This worked pretty well back then.
After the poll has finished I give you some of my thoughts about the character, the drawing / animation process, etc.
But I will keep my part shorter than last time, since I felt I gave you way to much details and the last thing I want is to bore you.
Have fun doing your votes and be vigilant: The next update is closer than you think!
I wish you a peaceful night.
random Crow
Sunday, 24 July 2016
Another small Hotfix version 1.4.2 released!
I keep it short:
- fixed a bug, when pausing the game near the end of the day, and then continue the game again, the day never ends
- fixed a bug, where Madeline suddenly disappears instead of doing 'tease' to the client.
- fixed a bug, when pausing the game near the end of the day, and then continue the game again, the day never ends
- fixed a bug, where Madeline suddenly disappears instead of doing 'tease' to the client.
Poll result (What is your favourite position of Amanda?)
After 30 days of voting the poll is done and we now take a closer look at the results:
159 people with a multiple choice option voted for:
Vaginal > Anal > Footjob > Fellatio > Tease > Paizuri > Handjob
I now give my thoughts on every position and how this poll will influence future animations.
1. Tease:
This one surprised me the most. Even though the characters don't touch each other (besides the foot on the shoulder) the numbers for this positon are far beyond zero. We can clearly see the dominance Amanda shows which fits the character.
2. Handjob:
The back light of everything. Dispite the hand movement I like here I have to admit that I fucked up the posture and some proportions of the client. Because of that I never used him as a reference for another animation. But I really like the dodge at the end :D
3. Footjob:
I thought this one would take the lead besides vaginal. Well, it nearly did. The footjob shows more than tease the dominance Amanda has over her client. I always liked that.
4. Paizuri:
Paizuri and Fellatio had a head to head race since the start of the poll. I knew from the beginning that these two will be the good middle of everything. Furthermore with the animation itself, I was very limited in movement, however it needs to happen since this kind of position is very common, even if it doesn't show Amanda's dominance that much (which should be always important for me, actually)
5. Fellatio:
A classic one. Dominance is a little short here, too. I need to get every female character better in her role. Well, if I re-think the overall position, there were a lot more which would fit better for Amanda. Something different I didn't really like: The flow of the cum. It's like water. Fortunately I improved much with drawing these liquids. What I liked? The spit at the end, when accidentally some of this stuff went in her mouth :)
6. Vaginal:
My favourite. It perfectly shows Amanda's personality like I wanted to have it. It was the first animation I did with her. The fact she ignores that the client is actually done and keeps on going is both funny and hot.
7. Anal:
I underestimated the power of anal! This position is the second best you like, even though I actually need to adjust the "camera", to give the POV a more downwards angle. This animation is 2D like the others of course, but it looks TOO 2D if you know what I mean. Overall I planned to give anal animations more love.
Please be aware, that the quality of the animations will raise over time, since I'm only human and drawing wasn't something I started with in primary school.
The whole survey was quite interesting for me and I hope the future ones will be, too!
I set up the next poll in about week and this one will then be all about Madeline.
If you like to share some of your thougts how you feel about certain animations, it will defintily help me, if you post it here.
I wish you a nice, sunny afternoon!
random Crow
159 people with a multiple choice option voted for:
- Tease: 19 (11%)
- Handjob: 8 (5%)
- Footjob: 36 (22%)
- Paizuri: 17 (10%)
- Fellatio: 20 (12%)
- Vaginal: 68 (42%)
- Anal: 52 (32%)
Vaginal > Anal > Footjob > Fellatio > Tease > Paizuri > Handjob
I now give my thoughts on every position and how this poll will influence future animations.
1. Tease:
This one surprised me the most. Even though the characters don't touch each other (besides the foot on the shoulder) the numbers for this positon are far beyond zero. We can clearly see the dominance Amanda shows which fits the character.
2. Handjob:
The back light of everything. Dispite the hand movement I like here I have to admit that I fucked up the posture and some proportions of the client. Because of that I never used him as a reference for another animation. But I really like the dodge at the end :D
3. Footjob:
I thought this one would take the lead besides vaginal. Well, it nearly did. The footjob shows more than tease the dominance Amanda has over her client. I always liked that.
4. Paizuri:
Paizuri and Fellatio had a head to head race since the start of the poll. I knew from the beginning that these two will be the good middle of everything. Furthermore with the animation itself, I was very limited in movement, however it needs to happen since this kind of position is very common, even if it doesn't show Amanda's dominance that much (which should be always important for me, actually)
5. Fellatio:
A classic one. Dominance is a little short here, too. I need to get every female character better in her role. Well, if I re-think the overall position, there were a lot more which would fit better for Amanda. Something different I didn't really like: The flow of the cum. It's like water. Fortunately I improved much with drawing these liquids. What I liked? The spit at the end, when accidentally some of this stuff went in her mouth :)
6. Vaginal:
My favourite. It perfectly shows Amanda's personality like I wanted to have it. It was the first animation I did with her. The fact she ignores that the client is actually done and keeps on going is both funny and hot.
7. Anal:
I underestimated the power of anal! This position is the second best you like, even though I actually need to adjust the "camera", to give the POV a more downwards angle. This animation is 2D like the others of course, but it looks TOO 2D if you know what I mean. Overall I planned to give anal animations more love.
Please be aware, that the quality of the animations will raise over time, since I'm only human and drawing wasn't something I started with in primary school.
The whole survey was quite interesting for me and I hope the future ones will be, too!
I set up the next poll in about week and this one will then be all about Madeline.
If you like to share some of your thougts how you feel about certain animations, it will defintily help me, if you post it here.
I wish you a nice, sunny afternoon!
random Crow
Friday, 22 July 2016
Hotfix version 1.4.1 released
Thanks for bringing a bug to my attention, Jaered. The one time I haven't tested the right wing of the brothel... And suddenly a bug occurs.
But it's gone now:
Bugfixes:
- no more moonwalking and backsitting clients
If you like playing the unfixed version nevertheless, please consider hearing this while playing the game:
Backgroundmusic
Also, with this small hotfix I changed a great amount of dialogs in the dialog part and in the tutorial part.
Big THANKS goes to Helpful Anon for supporting with grammar and phrases.
Until later.
random Crow
Edit:
- fixed bug, where you never will encounter a wolf. Sorry, I checked a wrong number before releasing the game >.<
But it's gone now:
Bugfixes:
- no more moonwalking and backsitting clients
If you like playing the unfixed version nevertheless, please consider hearing this while playing the game:
Backgroundmusic
Also, with this small hotfix I changed a great amount of dialogs in the dialog part and in the tutorial part.
Big THANKS goes to Helpful Anon for supporting with grammar and phrases.
Until later.
random Crow
Edit:
- fixed bug, where you never will encounter a wolf. Sorry, I checked a wrong number before releasing the game >.<
Wednesday, 20 July 2016
Version 1.4 released!
AniMATE some wolves!
Get it? Because wolves mate? At best with your brothel girls!
Updates:
(*1) catch WOLVES in the forest:
I set the chance to encounter a wolf to 50% for the moment. The other 50% are of course the plantgirls.
(*2) build a KENNEL in your mansion:
You might wonder, why there is so much room left in the kennel. Well, wolves are not the only creatues you will be able to catch :)
(*3) it is not possible anymore to assign a client to a room by clicking the girl (Amanda or Madeline):
I have to admit, i don't like to take steps back, but this code is pretty long and the outcome in terms of gameplay is actually not that great. So I removed it.
Even if it sometimes looks like, that the pause button doesn't work, because of some animations continue playing, let me tell you, it definitly works! Don't be afraid of using it.
Prices for all rooms, girls, etc. are subject to change throughout the game's development.
Since patreons voted for more vaginal Amanda action, I extended the newest one a bit. You don't need to worry, this longer animation won't mess with the gamebalance.
Important: If you aren't into bestiality, the game will never force you to get animals to move ahead. Simply don't buy a kennel.
The next version I do will indeed have a few new animations, but the focus on that one lies on general clean up.
You will hear from me again in a few days, when the Amanda poll is done.
Go ahead and enjoy the new version.
See ya later!
random Crow
Get it? Because wolves mate? At best with your brothel girls!
Updates:
- added animal shows to the game. This lets you do follower things:
- catch WOLVES in the forest (*1)
- build a KENNEL in your mansion (*2)
- extend your bar to add a place for your ANIMAL SHOW
- give clients PRIVATE SHOWS in special rooms (only bestiality at the moment)
- you can sell wolves to get a few coins
- you can zoom in one step further
- and of course a lot of other small, semi-important stuff
- if you want to send Amanda to a different location and you do have a kennel, then the programm won't hold you back anymore, if you haven't actually enough rooms for slaves (since you may search for wolves now)
- it is not possible anymore to assign a client to a room by clicking the girl (Amanda or Madeline) (*3)
- while in a dialog or the very last part of the tutorial, there is no HUD in front of Madeline anymore
- in the tutorial, it's not longer possible to assign Madeline or Amanda, when first set up their chambers
- there is decent chance I killed that double assignment bug (about 50:50). If I don't recive bugreports that include it, I declare the bug as destroyed
- edit: I forgot another bugfix: in the very first reputation (unheard-of) clients spawned a little faster than intended
- currently it is possible to have no girls in a brothel room, but all of them are
occupied in a different way; so you can't start the day. Instead of adding 1000 variables to the code, I'd rather work on a function to solve this Issue for the next version. (It's an easy task)
So just be sure you add at least one girl to a normal brothel room - often the clients are walking beneath another client, who is actually in front of him ---> will be improved, when I found an effective solution
(*1) catch WOLVES in the forest:
I set the chance to encounter a wolf to 50% for the moment. The other 50% are of course the plantgirls.
(*2) build a KENNEL in your mansion:
You might wonder, why there is so much room left in the kennel. Well, wolves are not the only creatues you will be able to catch :)
(*3) it is not possible anymore to assign a client to a room by clicking the girl (Amanda or Madeline):
I have to admit, i don't like to take steps back, but this code is pretty long and the outcome in terms of gameplay is actually not that great. So I removed it.
Even if it sometimes looks like, that the pause button doesn't work, because of some animations continue playing, let me tell you, it definitly works! Don't be afraid of using it.
Prices for all rooms, girls, etc. are subject to change throughout the game's development.
Since patreons voted for more vaginal Amanda action, I extended the newest one a bit. You don't need to worry, this longer animation won't mess with the gamebalance.
Important: If you aren't into bestiality, the game will never force you to get animals to move ahead. Simply don't buy a kennel.
The next version I do will indeed have a few new animations, but the focus on that one lies on general clean up.
You will hear from me again in a few days, when the Amanda poll is done.
Go ahead and enjoy the new version.
See ya later!
random Crow
Thursday, 14 July 2016
A titan has fallen...
I'm talking about our all time favourite game 'Breeding Season'. It has been shaken to the core and I don't know if it will rise again. You can read everything about it on their blog:
http://breedingseasongame.blogspot.de/2016/07/breeding-season-is-over-s-purple-has.html
I feel like I have to say something about it.
'Breeding Season' was the greatest reason for me trying myself in game development, coding and artwork. And the message about it's sudden ruin has shocked me. Yes, they had problems beforehand, but nothing that would cause such a distinct destruction of a game that was a pioneer for future quality and fun porn games.
However, hope is far from lost and we might see a oak shake of it's burned bark after a raging inferno.
For me, it mean's that I need to double-check all my future decisions and be sure I learned something from others experience.
Edit: It's only fair to post the other side of the story, too:
http://s-purple.tumblr.com/post/147484294391/breeding-seasons-cancelation-my-side-of-the
http://breedingseasongame.blogspot.de/2016/07/breeding-season-is-over-s-purple-has.html
I feel like I have to say something about it.
'Breeding Season' was the greatest reason for me trying myself in game development, coding and artwork. And the message about it's sudden ruin has shocked me. Yes, they had problems beforehand, but nothing that would cause such a distinct destruction of a game that was a pioneer for future quality and fun porn games.
However, hope is far from lost and we might see a oak shake of it's burned bark after a raging inferno.
For me, it mean's that I need to double-check all my future decisions and be sure I learned something from others experience.
Edit: It's only fair to post the other side of the story, too:
http://s-purple.tumblr.com/post/147484294391/breeding-seasons-cancelation-my-side-of-the
Monday, 11 July 2016
Teaser for upcoming version (1.4)
Hello there,
still two animations and all of the coding left!
I'm just here to let you know, that I keep on working, but it takes time. Don't count on a release within the next two weeks.
For the next update prepare yourself for more animations, an additional bar-like building, a close theme related chamber in your mansion and a close theme related brothel room beneath the surface.
As for a bonus I'll present you a mysterious creature roaming the forest.
Small hint:
It's not a cat.
still two animations and all of the coding left!
I'm just here to let you know, that I keep on working, but it takes time. Don't count on a release within the next two weeks.
For the next update prepare yourself for more animations, an additional bar-like building, a close theme related chamber in your mansion and a close theme related brothel room beneath the surface.
As for a bonus I'll present you a mysterious creature roaming the forest.
Small hint:
It's not a cat.
Wednesday, 29 June 2016
Version 1.3 released!
They can talk, but only if you can read!
Greetings,
this update is rather small, but I allow it to be an independent one like the others, because the last version was very content heavy and the next one will be, too.
Updates:
(*1) added in game tutorial:
Be careful when using your old savegame and when the system asks, if you want to play the tutorial. Your coins will get to the same state, like if you would start a new game.
(*2) added dialogs:
There are 7 at the moment. One shows up every day after you got your results in.
If you met the necessary requirement, Amanda and Madeline start talking.
Dialogs will be on my always to-do list. The more content I add to this game, the more there is to talk about.
As I told you above, the next version will take longer than this one. But you can see forward to new functions, new animations and new rooms!
If you found any spelling mistake, I would be happy to hear it from you, since english isn't actually my mothertongue. Even if it is just a missing 's' after a verb or a wrong used preposition.
We will see us again!
random Crow
Greetings,
this update is rather small, but I allow it to be an independent one like the others, because the last version was very content heavy and the next one will be, too.
Updates:
- added in game tutorial (*1)
- added dialogs (*2)
- the second elevator (the one to the right) now also goes down. Clients, who have finished playing chess with the girls (yes, we keep it familiy friendly here) now will search for the exit in the basement, which is on the left
- you won't get hold back by the system any longer, if you try to go to the slavemarket with not enough coins in your pocket
- made the early reputations a bit harder to get
- fixed a critical bug since version 1.2, that no matter the reputation you have, only 7 clients in total will spawn
- fixed bug, that whenever you press the pause button, it sets back the frequency of client spawning (solved it quite elegant). So you can now use it without any boundaries
- often the clients are walking beneth another client, who is actually in front of him ---> will be improved, when I found an effective solution
- It seems like you can still seldom assign 2 girls to one room. If that happens, please restart the game (your savegame stays). I will find you, bug. And then I will eat you!
(*1) added in game tutorial:
Be careful when using your old savegame and when the system asks, if you want to play the tutorial. Your coins will get to the same state, like if you would start a new game.
(*2) added dialogs:
There are 7 at the moment. One shows up every day after you got your results in.
If you met the necessary requirement, Amanda and Madeline start talking.
Dialogs will be on my always to-do list. The more content I add to this game, the more there is to talk about.
As I told you above, the next version will take longer than this one. But you can see forward to new functions, new animations and new rooms!
If you found any spelling mistake, I would be happy to hear it from you, since english isn't actually my mothertongue. Even if it is just a missing 's' after a verb or a wrong used preposition.
We will see us again!
random Crow
Wednesday, 22 June 2016
Polls and animation template
Good evening folks,
you may have noticed the poll on the blogs right side-bar.
I plan on doing more to get some interesting statistics in. These statistics will help me for future drawings and animations.
I first start of with your favorite poisiton of Amanda. You will have mulitple choices. Everything can be an aspect, like position, situation, behavior, graphical characteristics or maybe your favorite way seeing someone cumming.
I recommend deciding by your feeling; what you like watching the most.
In case you forgot how some animations look like, I have a position templet for you at the end
of this post. You may help yourself with it.
If the poll is done I tell you my favorite animations of her and I'm sure I can get you some
extra random information afterwards.
If you want to share more of your thought's, please do so and comment on this post.
Best wishes
Your random Crow
you may have noticed the poll on the blogs right side-bar.
I plan on doing more to get some interesting statistics in. These statistics will help me for future drawings and animations.
I first start of with your favorite poisiton of Amanda. You will have mulitple choices. Everything can be an aspect, like position, situation, behavior, graphical characteristics or maybe your favorite way seeing someone cumming.
I recommend deciding by your feeling; what you like watching the most.
If the poll is done I tell you my favorite animations of her and I'm sure I can get you some
extra random information afterwards.
If you want to share more of your thought's, please do so and comment on this post.
Best wishes
Your random Crow
Saturday, 18 June 2016
Version 1.2 released!
Hey there,
the time being occupied with this current version felt like an endurance test for me. And I passed!
Updates:
Later it will be more worth sending Amanda to other locations. I need to implement different stuff first. Also getting plantgirls won't cost you a thing for now, since they don't care about money at all. Later they will be buyable maybe for some kind of item? I will see.
(*2) if you leave the flash application, the background should stop scrolling:
I hope I didn't make the gaming experience worse. I need your feedback here.
(*3) all your girls gain double the experience points, when executing their labor of love:
I do this for future updates, to fasten the overall gamespeed up.
In general, I am happy how reliable the client moves, also that he is smart enough to actually find the exit.
Also, for the future I will add some helpful information to the tutorial section of this blog, to help you guys (provisional), finding the right combos; for example:"What exactly is exotic hair?"
Furthermore I say that I haven't test older savegames for the current version. But there is actually a great chance that your savegame can be used for the new version. Feedback would be welcome.
At last I have some advanced information to the plantgirl:
The plantgirl (Flora slutus servus dominanta)
Habitated in various forests, plantgirls love traping and catching male hikers. If they have been sucessfull, they can keep them tied up for days and refresh themselves on the victim's seeds from time to time. After exhausting their nourishment source, they will let the poor human go, for the chance he will serve her another time.
Interestingly some men actually go back to her as a volunteer. Scientists claim, this behavior could be explained by some kind of spores the plantgirl excretes. Non-Scientists think, those people are just freakin' perverts.
However, since seeds (yes, I mean the human ones the whole time) are quite a dainty for the plantgirls, they will gladly help Amanda out with her buisness. But she needs to have an eye on them, because they always take what they want and they can often be very rough about it. Nevertheless, the clients will love them for their friendly, alluring arise and childish aura.
the time being occupied with this current version felt like an endurance test for me. And I passed!
Updates:
- the forest section is ready for Amanda to explore. FOR NOW she'll only get a new slave type from there
- plantgirls added to the game; including all the images, animations and variations (*1)
- added a pause feature
- in the client's 'likes' list wont be any attributes anymore, that would exclude each other (like for example: short hair <-> long hair)
- you can now look at all the clients preferences, while they are in the queue, to plan ahead
- while choosing a location for Amanda to travel, you can now recall her
- if you leave the flash application, the background should stop scrolling (*2)
- slaves are now holding an "open hair" attribute, which is the exact opposite to the ponytail quirk
- slaves loading faster, when continuing a game
- the game has been made a bit 'fullscreen' friendlier in general
- tons of other small stuff, like new startscreen tipps, new quirks, switch of some indicator colors etc, etc, etc,...
- 'ponytail' now has the 'long hair' attribute
- all your girls gain double the experience points, when executing their labor of love (*3)
- chance, a client will sit down to drink something has been reduced
- sending a client to a room he doesn't want, will not influence your reputation to the negativ anymore
- the punishment for dismissing a client has been reduced by 33%
- the reputation you gain from a 'perfect client bonus' has been increased by 25%
- nevertheless it will be much harder to get a higher reputation now, depending on which reputation you already have
- the behavior of the client loving girls and drinking beer has been improved. This happens off stage, so you won't notice anything (It's more reliable now)
- critical bug fixed, which slowed the game down on longer game sessions. You don't need to reset every few days anymore
- if you had exactly 500 coins the game won't let you go to the slavemarket, although you had the money for a slave. In addition, this question of letting the player go to a different location will now be asked while you are on the map (compass)
- clients now spawn off stage
- the only elevator going down, slows the game down. I already found a decent solution. I continue working on it. This issue has my highest priority now
- often the clients are walking beneth a other client, who is actually in front of him ---> will be improved at the next opportunity
- currently the pause feature also resets the timer when clients spawn ---> will be improved at the next opportunity. So you should only pause when it's really necessary or directly after a client has spawned
- edited: It seems you can still seldom assign 2 girls to one room. If that happens, please restart the game (your savegame stays). I will get to the bottom of this!
- edited: currently you only get a static amount of clients, no matter which reputation you have! (bug is fixed and launches with version 1.3)
Later it will be more worth sending Amanda to other locations. I need to implement different stuff first. Also getting plantgirls won't cost you a thing for now, since they don't care about money at all. Later they will be buyable maybe for some kind of item? I will see.
(*2) if you leave the flash application, the background should stop scrolling:
I hope I didn't make the gaming experience worse. I need your feedback here.
(*3) all your girls gain double the experience points, when executing their labor of love:
I do this for future updates, to fasten the overall gamespeed up.
In general, I am happy how reliable the client moves, also that he is smart enough to actually find the exit.
Also, for the future I will add some helpful information to the tutorial section of this blog, to help you guys (provisional), finding the right combos; for example:"What exactly is exotic hair?"
Furthermore I say that I haven't test older savegames for the current version. But there is actually a great chance that your savegame can be used for the new version. Feedback would be welcome.
At last I have some advanced information to the plantgirl:
Habitated in various forests, plantgirls love traping and catching male hikers. If they have been sucessfull, they can keep them tied up for days and refresh themselves on the victim's seeds from time to time. After exhausting their nourishment source, they will let the poor human go, for the chance he will serve her another time.
Interestingly some men actually go back to her as a volunteer. Scientists claim, this behavior could be explained by some kind of spores the plantgirl excretes. Non-Scientists think, those people are just freakin' perverts.
However, since seeds (yes, I mean the human ones the whole time) are quite a dainty for the plantgirls, they will gladly help Amanda out with her buisness. But she needs to have an eye on them, because they always take what they want and they can often be very rough about it. Nevertheless, the clients will love them for their friendly, alluring arise and childish aura.
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