Monday 30 July 2018

My first Unity animation

It helped me getting used to the animation tool of this game engine. I'm gonna do similar side projects for learning.

The image was created by monkey cheese: Tumblr
The animation was created by me; random crow

You can download the video here on my dropbox:
webm (better quality)
swf

You can find the animation here:
rule34.xxx
swfchan.com
And probably somewhere else around the Internet.



Sunday 22 July 2018

Public version bunnygirl fixed

Quick heads up about the public version:
People complained about not being able to catch bunnygirls.
I checked this and my conclusion is: Welp, this sucks.

I uploaded a fixed public version here as a download and on Newgrounds.

Thanks for your reports!

Your
random Crow

Thursday 19 July 2018

Patron version 3.3 released!

It took a while, but here you can see a big game play update! 

Updates:
  • the whole status card for girls got changed:
    • experience bars for single positions got removed (instead it will work like a statistic)
    • one big experience bar got added
    • with certain girl levels you'll unlock certain animations
    • a small information got added that shows you how much coins every position currently gains (basis)
    • new category for girls to gain experience in: ferals
    • players can enable/disable positions for the girls (it's possible to disable position BEFORE unlocking them)
  • the client got a massive overhaul:
    • client AI and his way of choosing his girls is now much more complex
    • clients can have 1 out of 4 ranks: normal, bronze, silver and gold
    • "normal" clients work fully automatic
    • "bronze", "silver" and "gold" ranks will come with certain "demands" (it works like the old "likes" system but much more fatal) They also work fully automatic, but the player should maybe take some more care of them :)
    • depending on the rank they've got 1, 2 or 3 demands
    • if you can't fulfill those demands a new system comes in place: "tolerance"
    • depending on a clients rank the tolerance bar is determined (also random factors)
    • if a clients tolerance is high enough he will stay, else he leaves immediately
    • the player can increase a clients tolerance by offering him special advantages, like free drinks, a handjob at the bar or cheapen the girl he would like to stay with
    • each of those "offers" grants a different amount of tolerance
    • the player can choose to let a client wait (to prepare room and girl, for example) This, on the other hand, will cost tolerance the longer he must wait
  • clients developed new demands (former likes): "monster girl", "slave" (in contrast to "VIP")
  • you can 'offer' madeline when she is working at bar in addition to client's that take advantage of her if they have low tolerance
  • Madeline works top-less at the bar if she reaches her maximum service level (which is 99)
  • clients can ask for pregnant slaves. They will only have this one demand, even if they are silver or gold ranked, since additional demands would want him to have a way to spefic girl
  • you can now change the name of non-VIP's by clicking their name on their status card. (Press enter to finish the re-name)
  • slaves and monster girls start in their last underground room after releoad
  • slaves on the slavemarket have pending prices and level values
  • every slaves trait get explained (click the options and select "Happiness explanation")
  • you now have multiple encounter chances while exploring a location (upgradeable). The upgrade "Tracking" therefore has been adjusted to fit the new function
  • you can open a list to see every girl of yours. Additionally you can provide birth control pills from there
  • new upgrade: generous clients: "Clients give better tips after sex." (Tips are between 10 and 20% of the end result a client pays. With the upgrade its 20-30%)
  • a new request got added: "quite tolerant"
  • embellished plantgirl waiting in room image 
 
Changes:
  • slaves/monstergirls masturbating when they are happy got removed. Same for the animations in the kennel
  • the upgrade "adaptive girls" has been adjusted and nerfed from 30% to 20%
  • cassandra now always creates at least 1 flask, even if she works currently in the brothel! The appropiate introduction dialogue has been adjusted
  • client's 'patience' has been replaced with the new 'tolerance' system
  • upgrade "eager clients" has been removed, since it's actually not an advantage to have faster walking clients
  • the upgrade "patient clients" is now called "tolerant clients" and got adjusted with the new system
  • cassandras horse animation got slightly adjusted to fit her dialogue about it
  • the dialog between Amanda and Madeline about pregnancy has been adjusted, since pregnant slaves no longer have a negative effect concerning client payments!
  • fullscreen now scales at a perfect fit
  • HUD made more unitary looking
  • edge scrolling standard is now turned to off. The game isn't actually built around that anymore; still I leave this feature in but you will soon notice why it should be removed
  • some buttons got shoved around (for example the 'go back' one from your tech tree)
  • the request "quality act" got removed
  • the dialogue between Amanda and Madeline about her having sex on the bar has been changed since the story did as well for that part
  • tutorial got adjusted according to the new gameplay mechanics
  • in-game tips at start screen got removed. They will get re-positioned next (or after the next) version 
 
Bugfixes: 
  • critical error that soft locked the game. It happened at the end of a day and no HUD is visible; problem was a typo before the dialogue about bunnygirls was going to happen
  • flasks that were a reward from a request haven't been saved
  • cassandra didn't show "add insect" text correctly, after an insect was swapped
    with a horse
  • cassandra added/retracted more horses to the kennel then intended, when
    "adding" them to the private show room
  • it didn't add an insect to the kennel when changing it with a horse in a private show room (happened on slaves / monster girls)
  • the request "happy slaves" showed less happiness gain after fullfilling it in it's
    textfield then what you actually get
  • fulfilling a request always got you more flasks then what is written in the
    reward textfield
  • clients won't ask for lioness + maledom ever again
  • the client always sat down to drink at the bar, which was not intented (if the bar was open, of course)
  • after a failed assigning of a girl, buying rooms in the brothel was not possible (until you assigned a girl with success) (not fixed in public version!)
  • there were issues with the price when unlocking locations. If you unlocked grassland / forest then the price for the savanna sometimes didn't load or showed the right price
  • a wrong code path lead to being able of using horses although you actually have none 

(all of these bugs are also fixed for the public 3.2 version!)


Known flaws:
  • when catching a lioness in the savanna her option menue pops up. I simply don't know why, I tried very long to figure it out. Every other race works for whatever reason
  • this list might get updated 

Hints:

  • make sure that you allow flash to store data on your PC, since a bunch of game functions depend on that
  • currently the town, the forest, the grasslands and the savanna are implemented for Amanda to explore. More will follow
  • automatic brothel doesn't care about your girls likes and dislikes!!!
  • if you encounter a bug I appreciate any reports. Furthermore, a reload of the game handles ANY problem at current
  • running your browser in incognito mode, also means erasing all your games save files after you close the browser!  

Since the game plays quite different now I recommend to play the tutorial again to understand the new functions!

Version 3.2 is now available for the public! Patch notes
For downloading the game you need to put in the password 'randomcrow'.

I wish you a great summer :)

random Crow