Saturday 31 December 2016

A whole look at the project

Fitting, with the last day of the year 2016, I'm going to do a review to show you everything that changed since the first release of "zum Damenhaus", and pointing out the most important part of the particular updates.

Here we go:

Monday, 21 March 2016 - the first version of the game was released; the beginning of an awesome project!
Original post

Saturday, 21 May 2016 - version 1.1 was released, contained a whole re-code of the entire game, which brought a save feature, helping slaves at the bar and all floors to build rooms on.
Original post

Saturday, 18 June 2016 - version 1.2 was released, opened the forest for Amanda to explore, which introduced us to the plantgirls.
Original post

Wednesday, 29 June 2016 - version 1.3 was released, a small update which got us dialogues between Amanda and Madeline.
Original post

Wednesday, 20 July 2016 - version 1.4 was released, added a strong zoophilia branch to the game. Private show rooms, the animal show building and the kennel got implemented.
Original post

Monday, 1 August 2016 - version 1.5 was released, made clients enjoy their drinks a bit more, because of some good servicing slaves and plantgirls (sexy animations at bar). Furthermore the game now saved up to 20 slaves, instead of the former 10.
Original post

Monday, 5 September 2016 - version 1.6 was released, showed us how hot science can be with Cassandra. Also a fast forward button was created.
Original post

Friday, 23 September 2016 - version 1.7 was released, taught Cassandra how to talk with Amanda and Madeline. But more important was a whole tech tree, which could be used to improve many aspect for your brothel.
Original post

Sunday, 9 October 2016 - version 1.8 was released, re-hauled the girl assigning function and made girls able to walk between rooms during the day. Additionally slaves and plantgirls could help Cassandra with her researching.
Plus a file was added into the game, which included knowledge of the persons and creatures, which could be found in the world of "zum Damenhaus".
Original post

Saturday, 12 November 2016 - version 1.9 was released, changed the functioning of the private show rooms and added brand new masturbation animations for every girl, as well es lesbian animations for our beloved VIP's.
Original post

Saturday, 24 December 2016 - version 2.0 was released, and said Merry Christmas, with a new face appearance for Amanda. Furthermore much smaller brothel rooms could be found along with more places to build rooms, day and night cycle, and rain effects, together with an overall, at least small, graphical embellishment.
Original post


I will continue working on this project, until it is done. Time will pass and there's only one direction: better than before! I dedicate a part of my life to this project and I'm gonna finish it as good as I can.

I thank you all for your trusted support! Happy new year!

random Crow

Saturday 24 December 2016

Patron version 2.0 released!

Hello and Merry Christmas, folks!,

I have a gift for you! You may call me the Porn Santa...

Updates:
  • Amanda's face appearance changed (and some body shapes) (*1)
  • Amanda's 'anal' animation recived a full work over
  • all brothel rooms have been re-sized to about 60% of their old width
  • added 10 more places to build brothel rooms, due to room size adjustments (*2)
  • day <-> night cycle; clouds; rain (*3)
  • embellished some graphics
  • zooming improved (it now zooms in 5 angles: whole brothel, 6 rooms, 4 rooms, 2 rooms, 1 room)
  • double clicking a room on which a client has been assigned to, will now directly zoom into the closest and best angle
  • a small version of Amanda's clipboard is now on your HUD; serving as an 'option screen'
  • brothel floors now need to be unlocked first, before you can use them for buying rooms
  • in game tutorial got some slight changes, mainly technical stuff
  • a Santa's sack full of small stuff!

Changes:
  • you can find the trivia file now in the new option menu

Bug fixes:
  • the program doesn't prevent you anymore from placing girls in the bar / animal show if your other rooms are full
  • there was a green frame around the bar, when assigning a slave, even when an other slave currently worked in the bar
  • the last client's statistic now appears in the result at the end of the day, since it was missing
  • it's not longer possible to assign Madeline somewhere else if a slave works with her on the bar. Go remove the slave first!
  • sometimes the game told that there were no rooms left, but there actually were

(all of these bugs are also fixed for the public 1.9 version!)

Hints:
  • letting the game run in a browser, while you are on a different tab in the same browser may cause issues, because frame rates will automatically drop
  • make sure that you allow flash to store data on your PC, since a bunch of game functions depend on that 
  • currently only the town and the forest are implemented for Amanda to explore. But many will follow (one for the next version for example :p )

(*1) Amanda's face appearance changed (and some body shapes):
Amanda put on some make up, so she actually looks quite different now. This applies to every image and animation she is currently visible on.

(*2) added 10 more places to build brothel rooms, due to room size adjustments:
I had two options: add more rooms or reduce the general width of the background. I chose the first one, because I like to see the client come from afar, when approaching the bar. Furthermore there is enough room to put extra buildings on the surface in the future.

(*3) day <-> night cycle; clouds; rain:
Weather doesn't effect game play and balance, but eventually will in the future.


You will hear from me soon on this blog, doing a review on everything of what happened, since the first version of "zum Damenhaus" appeared.

I can't stress enough to tell you that I'm deeply grateful to be able to do this stuff. I actually had a hard time before working on this project.

Version 1.9 is now live on this blog and probably somewhere else around the internet. For the download, choose 'randomcrow' as a password.

Everyone, I wish you happy holidays and a good start into the year 2017!

random Crow

Saturday 17 December 2016

Poll result (What is your favourite position of a plantgirl?) and new cassandra poll

After 30 days of voting the poll is done and we now take a closer look at the results:

325 people with a multiple choice option voted for:
  1. Tease: 29 (8%)
  2. Handjob: 34 (10%)
  3. Footjob: 86 (25%)
  4. Paizuri:  56 (16%)
  5. Fellatio: 91 (27%)
  6. Vaginal: 97 (28%)
  7. Anal: 132 (39%)
Which brings the winner in this order:
Anal > Vaginal > Fellatio > Footjob > Paizuri > Handjob > Tease

Plantgirls were the first monster girls which made it into the game. Actually the sweet, dominating plant wasn't my first choice. But the animal, which came alongside her, made the decision. (Because when creating bestial stuff, why not start with the classic wolf?)

Mmm, I see a pattern here... Could it be that you people are into bdsm? :> Anal is your favourite, I'm getting used to that now, but the next three positions contains some serious bondage. I should consider bringing some real bdsm content out earlier....

By the way, have you noticed the somehow cut arms in her anal animation? Originally there was something going on with her arms, while she rides the client. I tried some flash animation tools I haven't worked with yet, but the result was not what I expected.
I hope I can find the time to finish this animation.

My own favourite animations of the plantgirl are Tease, Footjob and Fellatio.



And now to the next poll: Cassandra
I'd like to see how the latest character, who was added to the game, keeps up with the rest.
Which are her hottest animations in your eyes?
You will get a multiple choice option again.

As always, after the poll you will get some random information about her.

You will hear from me again at the 24.12.2016, when 1.9 will be released to the public (and 2.0 for Patrons) 

Enjoy yourselfs until then and have a happy pre-christmas!



Saturday 3 December 2016

Current status

While patrons vote on the next location (which includes a new monster girl and a new animal) I use this time to adjust some graphical parts of the game.
UI, like scrolling and zooming will be improved too, if I can make it until release.

Furthermore something else will be changed. Something that lots of people frequently requested.

Since I try to put as much small stuff into that version as I can, it will take a while to be finished. You can count on it at the end of december 2016.

random Crow