Updates:
- new location: Cave
- the (main) entrance can be found in the east of the forest
- new lesser enemies: Kobold male, Kobold female, Wendigo, Pillbug, The Insect
- new traps: Abyss tentacle, Roper
- oviposition
- can be toggled on and off in the Settings -> Game -> Oviposition
- The Insect has a 50:50 chance to impregnate Sonja with an egg
- Sonja can carry only 1 egg inside of her womb
- after 60 seconds Sonja will eject it via a short birthing animation
- 10 seconds later a new Insect sees the light of the world (or rather the dark of the cave, lol)
- in the future more creatures can contain an oviposition feature. Even older enemies from previous versions
- new ingredients: Abyss Flower, Cave Shroom, Limestone, Perfect Crystal
- new essence types: Spirit, Reptile
- new potions: Great Health Potion, Great Stamina Potion, Healthy Masturbation Potion, Health Exchange Potion
- new CG for the thrall
- 3 new dialogues: 2 of them between Sonja and Linda and one is a monologue inside the cave
Changes:
- adjusted the speed of most of the enemies (yes, including bats)
- recover time after an attack of the nothic got increased 0.5s -> 1s
- normalized enemy health,- and stamina damage; which roughly means that most of them do more health damage, but less stamina damage now
- reduced the area of where an item can be destroyed via the discard button in the bag. it's more forgiving now, when 'accidentally' dragging it in the near of it
- increased the general volume of back ground noises (athmosphere sounds) tremendously
- increased the general volume of music by a bit
- the statue now "drops" spirit essence instead of human essence
- stamina/health regeneration, inconspecious and light potions sell for 10 coins more, but the sellrate is increased by the same amount in seconds
- stamina/health potions, stamina battle potion and stamina/health regeneration heal 20 more
Bugfixes:
- fixed sound panning on the tongue lasher h-animation
- bat was way to easy to struggle against
Hints:
- there is an italian translation in the works. The translator could use a tiny bit of help from another one who speaks italian. If you're interested please contact me :)
The previous version is now available for the public!
Here are the Patch Notes!
Have fun with the game!
random Crow
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Version 0.23.1 Patch notes:
Updates:
- Overhauled crafting system
- it's a mix between the very old and the new one now:
- no more recipe notes in the crafting menu
- but you still need to find more recipes in the forest
- you can adjust the amount of potions to craft now
- hovering over and ingredient now shows you the type of potions/powder you can make
- essences can be sold for low profit in the storage tab
- added a chest in the shops laboratory that opens the storage menu
- if you click the stove in the kitchen, it opens the cooking menu
- after the dialogue about renovating the shop, the buttons for upgrading the rooms make themselves attract attention
- the character names in the dialogues got a russian translation in cyrillic now
Changes:
- reduced the amount of bats in the mansion for both floors
- clicking the cauldron in the shop now opens the crafting menu instead of the storage menu; as intended
- the result screen doesn't open automatically anymore when the shop gets loaded